![]() The team also mentioned how they are now accomodating for certain console-specific requests now that they are developing a Diablo game for consoles and PC at the same time. ![]() The idea is that you’ll have to utilize different strategies to defeat them than you would have to if you are fighting a member of the Drowned family or another group. For instance, there’s a new Cannibal family of monsters who utilize melee combat and high speeds. ![]() They also state that creatures have been grouped into “families” which share certain design archetypes. Along those same lines, the Diablo 4 team says that all of the game’s monsters have been “reimagined” in a “darker, more gritty art style” in comparison to how they may have appeared in Diablo 3(thus bringing this game aesthetically closer to the Diablo games of old).
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